prince zuko got you all out here thinking every dark haired antagonist boy is gonna do right in the end when zuzu was the exception not the rule
I really wish it weren’t though? I think it’s really telling that a lot of people like redemption arcs because we want to see people be good despite their pasts. The fact that there are so little redemption arcs in media is very upsetting because it just sends the message that people can’t change which we know is not true. I absolutely don’t mean this for characters like Kylo Ren though lol
Redemption arcs are hard and Zuko’s was successful for a couple of reasons:
1) Zuko wasn’t the worst character in the Fire Nation. From really early on it was shown that, compared to Zhao, Azula, and other Fire Nation leaders, Zuko was consistently more noble. He tried to be a good person and do the right thing, even when doing so led to him suffering for his actions.
2) Zuko suffered for his mistakes. He suffered when he turned away from Iroh, he suffered when he betrayed Iroh, and he suffered even after his face turn. There were consequences for his mistakes; he didn’t get off scot free because his childhood was hard. He was still held accountable by the narrative and made to take responsibility for the wrongs he did.
3) Zuko made tangible amends to the people he hurt. He rescued Hakoda, helped Katara get closure, and became Aang’s firebending master. He put in work to make up for the things he did and rebuild bridges with his new allies.
Most redemption narratives fail because the guilty party is guilty of much greater crimes than failing to capture the hero, never works to make amends, and never suffers for their mistakes. You wanted to see Zuko redeem himself because he had the capacity, wanted to do the work, and paid dearly for his mistakes.
I apologize for lashing out. One of my players threw themselves in acid after they were fully aware it was in fact acid. I did not and still do not know how to deal with that.
In the very first D&D game that I ever played, our party was standing right outside the entrance to a dungeon. Part of the area was covered in a red energy field. Inside the red energy field, all of the grass was dead, and right on the border between the area inside the energy field and outside of it, there was a collection of dead animals, insects, and other forest creatures. As we watched, a little bunny came hopping up, hopped into the red energy field, and, the moment that it entered the field, instantly dropped dead.
Guess what one of our players decided to do next. Take a wild fuckin guess.
I wish i had a context for this. But I really dont.
I was all ready to “um, actually” this, but, um, actually there’s about 3-4 grams of iron in a person, which x400 is 1.2-1.6kg, which is a smallish but not unreasonable sword. So. Math checks out.
How would you extract the iron, though? The more practical solution would be to kill a mere hundred men, then mix 1 part blood with 3 parts standard molten iron, imo. Cheaper and faster, while still retaining the edge that only evil magic can give you.
Or, you could just make the sword of iron, and then use the blood to temper the blade.
1.2 to 1.6 kilograms is a perfectly reasonable large sword. Your average longsword was 1.1–1.8 kg and I don’t even remember if that’s including the weight of the hilt, guard, and pommel or just the blade. Your more classic “knight sword” was a mere 1.1 kilograms on average; the blood of 400 men is more than enough.
This is using the comparatively crappy metallurgy of medieval Europe and their meh iron swords. Move east to, say, contemporary Iran and make a scimitar using high carbon steel (~2%) for a .75 kilogram blade and you only need the blood of about 225 men.
So putting my thoughts in on this… because how could I not.
So you’ve exsanguinated your 400 guys to get the iron for your sword. Cool. But now you have 400 bodies lying around.
Why not put those to good use and cremate them. Use the carbon from those 400 bodies (you won’t need all of them) and now you can make a nice mid-high carbon steel sword.
Now you have a sword forged with the blood of your enemies AND strengthened with their bones.
“high fantasy math” – the tag I should have expected to write some day.
I’m so proud of everyone in this post
You are gonna want more than 1.2 kg of iron to make a sword. Yes the end result will weigh in at 1.2-1.6 but the forging, shaping, grinding and scale blasting can remove 1/3 of the material. So hedge your amount at 500 bodies. Then utilize the bones and viscera to bring the sword from iron to a carbon steel. Save a femur for the handle grip. And leather the skin to make a handle wrap. Belt and sheathe too.
This is all good to know for potential writers and dungeons masters. To spice up the lore for that wicked sentient evil sword or weapon your players find.
You know… in the darkest timeline I was not expecting megacorps like Starbucks to suddenly lead the way with inclusive shit like this. It gives me mental whiplash but this is fucking awesome. I know that facial feminisation costs a fucking fortune, and I’ve spent thousands of dollars on hair removal myself, so I know $$$ can be a major road block to people achieving the appearance they want.